space.template.Summarize+the+Principles+of+Graphic+and+Text

**Summarize the principles of text and graphics**
Multimedia continues to show evidence that eLearning have positive results when incorporating text and graphics into the lessons. Clark & Mayer, (2008) write that it is “the most recognized principles of learning,” (p. 67). It is also believed that students learn even more when graphic organizers are added to the text (Clark & Mayer, 2008).

The researched evidences and with cognitive theory shows that words and graphic used together grabs the attention of the audience so much better than just using words or adding a few graphics. Using words such as those written or spoken are not enough to grab the attention of the classroom. Graphics such as illustrations, maps, photo or animations and/or videos will stimulate the learning environment and engage the student.
 * __Multimedia Principle: Include Both Words and Graphics__**

Instructors must select graphics that are not going to overwhelm the students. Since students process verbal and material pictures differently, instructors should deliver information in a way that the student can make some sense out of the material. To begin to learn the best way to teach and to use text, here are four ways to meet student’s educational goals.
 * __Select Graphics That Support Learning__**
 * __Some Ways to Use Graphics to Promote Learning__**
 * Graphics to Teach Content Types-which includes the facts, concepts, process, procedure, and principle.


 * Graphics as Topic Organizers-by showing specific content types, through the use of topic maps use to show relationships between topics in the lessons.


 * Graphics to Show Relationships-additional, graphics also show relationships between static graphs, through the use of line graphs, which show the growth or decline of a product from one year to the next. To make a map more interactive, instructors can use a slider bar for students to see population growth, and add red dots to see population density; each dot represents five thousand people on a geographic map.


 * Graphics as Lesson Interfaces-is used as a backdrop for presenting case studies. This may be used to demonstrate all the tools used in an auto shop, which gives the learner a chance to understand tests to diagnose and repair an auto when it does not work right.

Clark, R. C., & Mayer, R. E. (2008), //E-Learning and the science of instruction: Proven guidelines for consumer and designer of multimedia learning//. (2nd ed.) San Francisco, CA: Pfeiffer.